Mikella Touchstone AiLV

Monday, September 19, 2011

MMA221 - Final - Walk Cycle (Summer 2011)

Posted by Fireskye at 1:56 PM No comments:
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Wednesday, September 14, 2011

GAD213 - Normal Mapping Sheet (Summer 2011)

Posted by Fireskye at 3:18 PM No comments:
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Monday, September 12, 2011

MMA211 - Flour Sack Emotes (Summer 2011)











Posted by Fireskye at 1:14 PM No comments:
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Tuesday, September 6, 2011

GAD213 - Mental Ray / Raytrace Rendering (Summer 2011)

Posted by Fireskye at 10:04 PM No comments:
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GAD213 - Normal Mapping Practice (Summer 2011)


(High-poly Dice Model & Low-Poly Normal Mapped Dice with Photoshop Designs)
Posted by Fireskye at 6:52 PM No comments:
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GAD213 - Alley Scene: Lighting & Texturing Practice (Summer 2011)

Posted by Fireskye at 6:31 PM No comments:
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Fireskye
Mikella is a graduate of The Art Institute of Las Vegas where she received a Bachelors of Science in Game Art & Design. This blog is meant as a library of various school projects completed over the course of study, from 2009-2013.
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      • MMA221 - Final - Walk Cycle (Summer 2011)
      • GAD213 - Normal Mapping Sheet (Summer 2011)
      • MMA211 - Flour Sack Emotes (Summer 2011)
      • GAD213 - Mental Ray / Raytrace Rendering (Summer 2...
      • GAD213 - Normal Mapping Practice (Summer 2011)
      • GAD213 - Alley Scene: Lighting & Texturing Practic...
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