Thursday, May 24, 2012

GAD402 - Prototyping - Pirate Poster Concepts (Spring 2012)

Quick sketches for the overall layout of different game poster/cover options

The first option was meant to mirror the interface design that the other team members were working on. The second was to give the sea scene a bit more of a dynamic feel instead of the side-by-side option. The third was to be able to feature some of the captain characters in the poster.

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