Thursday, May 24, 2012

GAD306 - Unity Texturing, Round 2 (Sping 2012)

Cleaned up textures - trying a different layout for better results


Playing with AO's and Filters

GAD402 - Pirate Poster Layout (Spring 2012)


Sketch of the overall layout of the design & title that
was agreed upon by the class last week

There are some odd clarity issues that need to be adjusted. I believe some of these will solved once the image is colored as well. Also, it was decided to include the image of the captains as well as an indication to the potential player that the game doesn't only contain ship combat.

GAD402 - Prototyping - Pirate Poster Concepts (Spring 2012)

Quick sketches for the overall layout of different game poster/cover options

The first option was meant to mirror the interface design that the other team members were working on. The second was to give the sea scene a bit more of a dynamic feel instead of the side-by-side option. The third was to be able to feature some of the captain characters in the poster.

Thursday, May 10, 2012

Thursday, May 3, 2012

Thursday, April 26, 2012

GAD402 - Pirate Concepts: Round 5 (Spring 2012)

Final inked concept of the Executioner / Gallows Master

It was decided to combine different elements of the first two sketches.
I preferred the alternate head/hat, but it was voted to include this one instead.
Since he feels a bit lacking to me since you can't see his whole face,
I decided to give him a scar and a "mom" tattoo just for fun.


Final inked concept of the Merchant / Shopkeeper

Fortunately this guy got to stay the same.