Monday, February 6, 2012

GAD311 - Pirate Captain Concept Art (WIN 2012)

Charisma Captain - I wanted to go with a smarmy sort of "pretty-boy" who would be very clean cut and generally attractive. I went with more of a classic admiral / pirate captain look for him, tied his hair back, and gave him a quill since he will supposedly be a recruiting master and will need it for signing on all the extra crewmen!

Navigation Captain - Navigation on a ship brings to mind wind to me. Originally I toyed with the idea of giving him goggles and a scarf, but this looked a bit too Steampunk or Airship captain rather than the more classic sea pirate style we decided upon. I kept his pants loose to still have that "blowing in the wind look" and gave him a sleeveless shirt and clothing that reflected the ease of moving about through rigging unhindered.

Female Captain (she really needs a defined Captain's Perk...) - I wanted to go for someone who would be beautiful when you really stopped and looked at her, but wasn't the classic "Sexy Halloween Costume" pirate that so many female pirates seem to be. I tried to give her actual character in her look, instead of just making her a random half-dressed female. As the captain, she would need to be capable and charismatic and not just a pretty face. I decided to go with leggings under a modified sleeveless pirate jacket, rather than baggier pirate pants, or a skirt, as there's no way to climb about in rigging or move swiftly in any sort of multilayered gowns they had back in those days. I left her arms exposed, her shirt open a bit, and gave her jewelery and long hair to give her a feminine look, while keeping her overall design more on the spunky side.

Charisma Captain #2 (Defense Captain?) - As an alternate to the pretty-boy look, I figured maybe pirates would be drawn in to the sort of gung-ho charisma of a slightly crazy captain who's really been there and done it all. The kind that's so over the top, he somehow inspires people by sheer enthusiam alone.
- My thoughts:

* I really feel that giving the Female the perk of "attracts more recruits" is very reduntant when that is what the Charisma captain's feat already is. Yeah, okay... she's a girl, and guys might flock to her. We get it. But why not let the Charisma capt do his own thing and give her something else to do? How about, she inspires such loyalty amoung her loyal crew, that they fight extra hard on her behalf (you can tie this into the male need to protect the damsel, if that's really necessary). With that perk, she could boost the attack power of ships she commands - Sounds a heck of a lot more useful than stealing Mr. Charisma's thunder.

* The Nav Captain might look a bit too "First Mate" and not captain-like enough. Some revisions are probably in order.

* All in all, I think the pretty-boy look might be better for the Charisma captain. I like the idea of the little guy being the Defense Captain's look if we decide to add him into the game later. He seems to be built like a cannon ball.

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